package howe.sudoku.blogic;

import howe.sudoku.layout.GameActivity;

public class GameTimer extends Timer {

    private GameActivity content;

    public GameTimer(GameActivity content) {
        super(1000);
        this.content = content;
    }

    @Override
    protected boolean step(int count, long time) {
        content.updateTime();
        // Run until explicitly stopped.
        return false;
    }
}